> For the complete documentation index, see [llms.txt](https://alessandro-cristoffer.gitbook.io/inventory-system-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alessandro-cristoffer.gitbook.io/inventory-system-docs/welcome-to-inventory-system.md).

# Welcome to Inventory System

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**GitBook tip:** your product docs aren't just a reference of all your features! use them to encourage folks to perform certain actions and discover the value in your product.
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## Overview

The **Inventory System** is a modular and extensible C++ plugin for Unreal Engine designed to handle item management in multiplayer games. It supports item stacking, gameplay tags, inventory slot restrictions, network replication, and predictive item pickup logic.

## Quick links

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[Item Definition](/inventory-system-docs/overview/item-definition.md)
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[Item Struct (FItem)](/inventory-system-docs/overview/item-struct-fitem.md)
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[Inventory Component](/inventory-system-docs/overview/inventory-component.md)
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