🎒Item Definition
Overview
Defines the basic properties and metadata for a type of item.
Key Properties:
DisplayName: The localized name of the item.ItemID: A unique that identifies this item type.GameplayTagItemType: A used for categorization and slot filtering.GameplayTagMaxStack: Maximum quantity allowed in a single inventory slot.
Key Functions:
GetDisplayName()GetItemID()CanStack()GetMaxStack()IsSameItem(const UItemDefinition* Other)
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